Modeling, Simulation and Training
Modeling, Simulation and Training focuses on information technology
to support training, and the technology and innovative application of
modeling and simulation. The information revolution is fueling changes
in the workplace at an unprecedented rate, and these changes are threatening
to overwhelm conventional education and training approaches. Fortunately,
advanced instructional technologies like embedded training and collaborative
learning environments can help warfighters and intelligence analysts adapt
to these changes. Advances in simulation infrastructure, interoperability
architectures, and modeling paradigms have simplified the application
of simulation, demonstrated the feasibility of building simulations from
reusable components, and otherwise facilitated a revolution in simulation
application.
Automated Discovery of Innovative Tactics and
Behaviors
Washington only
Problem
Modeling and simulation play a key role in the design, analysis, and implementation
of new military concepts and systems. Effective modeling in this context
requires the capability to quickly generate innovative twists on operational
concepts, tactics, and possible threat responses. Currently, the only
possibilities examined are those few that happen to come to mind for the
human designers and analysts.
Objectives
Any technique that enables the human to systematically examine a broader
range of options, or suggests alternatives the human may not have considered,
would greatly increase the effectiveness of these simulation-based activities.
We will develop new machine learning techniques to address this need.
Our hypothesis is that innovative tactics and behaviors can be learned
automatically from experience in a simulation.
Activities
The research will first develop techniques that can learn rule-based reactive
behaviors given feedback about outcomes. That approach will be extended
to learn more structured, distributed behaviors (e.g., requiring teamwork).
The final improvement will address behaviors requiring primitive problem-solving
capabilities. The techniques will be tested on benchmark machine learning
problems, then applied to discover tactics in some combat simulation.
Impacts
This research will develop new capabilities that will enhance the effectiveness
of simulation technology in critical applications like Simulation Based
Acquisition and Joint Experimentation. If successful, these developments
will also advance the state of the art in machine learning and produce
several refereed publications.
Capturing Behavioral Influences in Synthetic
C2
Bedford only
Problem
According to a recent National Research Council (NRC) study, "...an
enormous gap exists between the current state of the art in human and
organizational modeling technology on the one hand and the military needs
on the other." A key area that needs further effort is the application
of this technology to time-critical command and control decision-making
processes.
Objectives
This project will investigate the potential for emerging human behavioral
representation (HBR) technologies to deliver better C2 by strengthening
analysis, decision aids, training, and experimentation. We will evaluate
HBR modeling frameworks for their applicability to C2, then develop and
experiment with a behavioral model of a Joint Surveillance Target Attack
Radar System (JSTARS) operator.
Activities
The project will configure a testbed facility and install/evaluate battle
simulations and HBR tools in the test-bed facility. We will develop a
JSTARS Surrogate Human (JOSH); perform cognitive task analysis of a representative
human operator; select HBR tool(s) and "draft" JOSH; perform
iterative experimentation in which we compare JOSH's behavior to that
of a human operator and adjust JOSH accordingly; and assess the strengths/limitations
of JOSH.
Impacts
This effort improves the representation of human behavior in simulated
C2. This facilitates more effective C2 analyses and decision-aid applications.
Projects of this sort also build a better understanding of operator decision
performance and strengths/limitations. The development of software surrogates
that can perform C2 operator tasks extends/enhances man-in-the-loop experimentation
efforts and eases staffing requirements for large-scale battlestaff training
exercises.
Computational Embedded Training Strategies
Bedford and Washington
Problem
Today's military and intelligence organizations depend on complex software
applications to support all aspects of their operations. Training a cadre
of software operators and maintaining their readiness in the face of frequently
changing assignments, rapid deployments, and personnel turnover continues
to be a critical task. Effective training requires periodic hands-on practice
sessions focused on relevant mission functions.
Objectives
The general objective of this research is to apply artificial intelligence
methods to the development of embedded tutors. Our specific objective
is to develop a dialogue-oriented instructional agent that pursues explicit
instructional strategies aimed at teaching individual users how to operate
a complex software application in support of mission objectives.
Activities
We will initially implement a training agent that can assign an exercise
and provide simple within-exercise coaching guided by an overarching instructional
strategy. The agent will be enhanced to include planning a small curriculum,
modeling and adapting to student behavior, and exhibiting a range of strategy-driven
coaching and feedback. We will evaluate the agent's instructional effectiveness
in a realistic training context.
Impacts
Our embedded training agent will be able to provide intelligent instruction
driven by explicit instructional strategies. Through the design process,
we are learning how to construct intelligent software applications to
support education and training. Our evaluation studies should indicate
whether such computer-assisted learning technologies represent a promising
advance over conventional methods.
Diagnostic and Analysis Tools for Agent-based
Combat Simulation Models
Washington only
Problem
An emerging area of interest is agent-based simulation, where the process
unfolds in a highly unpredictable manner, i.e., small changes in one part
of the battle space produce profound effects in another. It is extremely
difficult to quantitatively evaluate the outcomes or, for that matter,
to determine the relevance or novelty of what we see in simulation. Stated
more simplistically, where do we look for interesting behavior that can
be exploited to understand the process of warfare?
Objectives
The intent of this project is to focus on developing complexity-based
analysis tools that address three key problems in agent-based simulation:
data interpretation, "novelty" filtering, and statistical characterization
of outcomes.
Activities
The first phase addresses the development of novelty detectors using multifractal
techniques and a GUI-based complexity toolbox for the rapid analysis and
editing of combat simulations. The second phase examines the statistical
characterization of the combat surface using multifractal methods.
Impacts
The major impact of this work would be to assist the Marine Corps officer
in developing realistic and useful warfighting principles and doctrine.
Much of the technical development effort involves creating ways to test
various hypotheses, as well as interpreting the prodigious amount of data
generated through simulation. Moreover, it is often difficult to determine
where to look for interesting behavior and how to diagnose what to do
in a particular situation. Our project would have an important impact
in these areas. It would also impact issues related to the statistical
distillation of data suitable as input to more traditional simulation-based
models.
Distance Learning with Intelligent Agents
Bedford and
Washington
Problem
Classroom learning improves significantly when students participate in
learning activities in small groups of peers. As the U.S. military moves
from schoolhouse instruction to Web-based distance learning, students
risk losing this important opportunity to collaborate with other students.
Adding conventional groupware tools, such as chat and email, is a start,
but these tools do not necessarily remove the deficiencies.
Objectives
This project will develop and insert a learning agent into a collaborative
distance-learning environment to promote interaction amongst students
and help warriors become better thinkers. Collaboration tools allow multiple
students to participate together from a distance, but they cannot guarantee
quality interaction. We will develop a learning agent capable of acting
as a peer with the students to enhance learning.
Activities
A learning agent will be developed that plays different instructional
roles. The agent will observe and manipulate the environment, as well
as communicate directly with students. Research in multi-agent planning
and studies on paradigms for instructional support in collaborative learning
groups will be conducted to determine the proper roles of learning agents.
Finally, empirical evaluations of the learning agent will be performed.
Impacts
The proposed research will provide a new and more effective foundation
for the Web-based distance learning programs underway in the military.
Our intelligent system and collaborative learning research has already
spawned a new Army program in companion-based learning and has been applied
to a number of research prototypes.
En Route Airspace Modeling
Washington only
Problem
Present models of en route airspace used in MITRE and other simulation
models do not accurately reflect the operation of airspace in the real
world. Also, they are not sensitive to many of the changes brought about
by new technologies and procedures under consideration. This severely
limits the utility of existing models, and the accuracy, precision and
completeness of simulation studies.
Objectives
This project will develop a more complete, accurate and comprehensive
method of representing en route airspace in simulation models. The new
model will more accurately represent the functions of real airspace, and
will be sensitive to changes in factors influenced by new technologies
and procedures under study now and in the future.
Activities
We will research existing en route models in MITRE and elsewhere in the
industry, develop new en route models with the desired properties, and
experiment with and demonstrate these models in prototypes created in
a fast prototyping language. Individual sectors and areas of about six
sectors will be prototyped. We will select and demonstrate the preferred
model to the MITRE modeling community.
Impacts
The new en route airspace model will enable simulation of the impacts
of new technologies and procedures much more comprehensively than existing
models permit. It may permit enhancement of existing models, or support
the creation of new models. The prototype models created this year may
themselves be useful for certain types of analysis.
Realistic Schedules for Future Air Traffic
Washington only
Problem
MITRE does not have a tool that creates future aircraft schedules that
account for new kinds of demand and new air travel paradigms, such as
those that would exploit small low-priced jets to give better service
to passengers. In addition, the current tool for generating future traffic
does not give aviation analysts the flexibility they need to examine the
sensitivity of their results to different assumptions about how air traffic
will grow in the future.
Objectives
This project will develop algorithms that create several schedules that
represent a reasonable range of characteristics of future demand.
Activities
The activities will concentrate on variations of determining flight times,
origin-destination pairs, and flight-leg linking strategies. The final
product will create schedules with ranges of demand scenarios for the
NAS Operational Evolution Plan studies and scenarios that represent changes
in fleet mix and origin-destination strategies.
Impacts
MITRE will be better able to model a variety of air traffic demand scenarios
to help assess a broader range of future scenarios. These scenarios would
include changes to the current distribution of demand by time of day,
new air transportation hubs, and more realistic itineraries linking successive
flight of each aircraft. In addition, it would help MITRE to model new
types of air travel paradigms, such as more flexible service to passengers
facilitated by small, low-priced jets.
TFM Post-Event Analysis
Washington only
Problem
At present, decision-making by the FAA at the Air Traffic Control System
Command Center (ATCSCC) does not adequately account for information uncertainty,
especially regarding weather impact predictions. Often, decisions are
based on what seemed to work or did not work in recent operational experience,
rather than a probabilistic understanding of weather predictions. Of particular
concern are relatively low-probability severe weather events that are
predicted hours in the future.
Objectives
The initial objective is to develop a model to aid TFM post-event analysis
with uncertain weather forecasts, based heavily upon actual experience
with weather events in the past. The perspective of decision analysis
will be taken to account for uncertain information, although formal decision
analysis (which includes utility assessment) will not be undertaken. The
final objective is to change decision-making policies to reflect information
uncertainty.
Activities
The project will define the decision analysis perspective and apply it
to past TFM decision-making events. We will develop a conceptual model
accounting for information uncertainty in TFM decision making for the
selected scenario type, populate a prototype model for post-event analysis
with data from actual TFM events, complete an initial prototype model
with expert opinion, and define requirements, if any, for simulation modeling
of TFM events for post-event analysis for the selected scenario type.
We will test the prototype model against an initial set of TFM events,
and generate a set of requirements for the post-event analysis tool based
on experience with the prototype tool.
Impacts
If successful, the tool has the potential to fundamentally change decision-making
strategy at the ATCSCC, and to benefit the flying public during aviation
schedule disruptions. We also expect to present an early application of
the decision analysis approach to TFM at a major Air Traffic Management
R&D symposium.
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