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Implementing Intelligent
3-D Web-Based-Training Solutions
February 2000
Janet Faye Johns, The MITRE Corporation
ABSTRACT
This paper describes an approach to implementing web-based-training
(WBT) environments using the Virtual Reality Modeling Language (VRML)
and Java. A VRML enabled web browser provides an interactive 3-dimensional
(3-D) world where the user can learn by discovery and by doing. A Java
expert system adds the ability for the practice environment to use reasoning
to coach and guide the learning process. Integrating an expert system
with a VRML world provides dynamic assessment and coaching so the user
can analyze his actions in the 3-D VRML world. A mechanical skills training
example is used to illustrate these concepts.

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